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WE BELIEVE
VISION & GOALS
PLAYER DEVELOPMENT MODEL
25/50/25 MODEL
FASSTTT PRACTICE / BEAT THEORY
ADAPTABILITY / NATURAL TALENT
ACCELERATED LEARNING CURVE
ANDERS ERIKSON'S DELIBERATE PRACTICE
PSYCHOLOGICAL PHENOMENONS
VARK LEARNING MODEL / LEARNING CURVE
COGNITIVE DEVELOPMENT AREAS
PARTICIPATION TIPPING POINT
HABIT FORMATION
ONE TO ONE PLAYER DEVELOPMENT
TRANSFERABLE SKILLS
NURTURING CREATIVITY
MANTRAS
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