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WE BELIEVE

VISION & GOALS  

PLAYER DEVELOPMENT MODEL

25/50/25 MODEL

FASSTTT PRACTICE / BEAT THEORY

ADAPTABILITY / NATURAL TALENT

ACCELERATED LEARNING CURVE

ANDERS ERIKSON'S DELIBERATE PRACTICE

PSYCHOLOGICAL PHENOMENONS

VARK LEARNING MODEL / LEARNING CURVE

COGNITIVE DEVELOPMENT AREAS

PARTICIPATION TIPPING POINT

HABIT FORMATION

ONE TO ONE PLAYER DEVELOPMENT

TRANSFERABLE SKILLS

NURTURING CREATIVITY

MANTRAS

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